AI ADVENTURE ENGINE

Scenario Generator v1.0.0

Rules Tools

AI Rule Generator

Rule Templates

Physics Law
Social Norm
Magic System
Tech Limitation

Rule Constraints

Strict Balanced Open
Rules Complexity Moderate
Active Rules: 14
World Builder
Narrative Designer
Dialogue Editor
Quest Designer
Character Creator
Rules System

World Rules Engine

Active World Rules

PHYSICS Gravity & Movement
Gravity operates normally (1G) unless modified by magic or technology. Jump height and falling damage follow standard physics calculations.
Exception:
In the Floating Isles region, gravity is reduced by 60% allowing for higher jumps and slower falls.
Enforcement: Strict Priority: High
MAGIC Mana System
All magic requires mana, which regenerates slowly over time. Powerful spells may require rare components or have lasting consequences.
Schools of Magic:
• Elemental • Necromancy (Restricted) • Illusion • Chronomancy (Forbidden)
Enforcement: With Consequences Priority: Medium
Faction Relations
The Arcanian Empire is at war with the Free Cities Alliance. Openly aiding one faction will anger the other and affect available quests and services.
Reputation Effects:
• Prices change by ±25% • Quest availability • Guard reactions • Companion loyalty
Enforcement: With Consequences Priority: High
TECH Steam Technology
Steam-powered devices are common but require regular maintenance. Advanced technology like electricity is rare and often misunderstood as magic.
Common Devices:
• Automaton servants • Airship travel • Mechanical limbs • Computation engines
Enforcement: Guidelines Priority: Medium
PHYSICS Time Flow
Time progresses continuously when players are active. At rest or during dialogue, time slows to 10% normal speed to allow for thoughtful decisions.
Exceptions:
• Combat time is turn-based • Time stops completely in menus
Enforcement: Strict Priority: High
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Rule Editor

Sub-Rules & Exceptions

Magic Schools
• Elemental • Necromancy (Restricted) • Illusion • Chronomancy (Forbidden)
Mana Regeneration
1% per minute normally, 3% when resting, 0% while casting
Overcasting
Possible but causes exhaustion and permanent stat drain

Rule Interactions

Detected Interactions

Magic + Technology:

Steamtech devices malfunction in high-magic areas. Consider adding interference rules or hybrid magitech exceptions.

Gravity + Time:

Time dilation effects in low-gravity zones could create interesting gameplay opportunities.

Social + Magic:

Necromancy is restricted - how does this affect faction relations when players use it?

Interaction Settings

Rule Properties

Current Rule

Type:
MAGIC Mana System
Status:
Active
Last Modified:
2 hours ago
Used In:
• 12 Quests • 5 Locations • 8 Characters • 3 Factions

Rule Statistics

Total Rules:
14
Physics:
4
Magic:
3
Social:
4
Tech:
2
Other:
1
Rule Complexity:

AI Rule Assistant

The AI can help balance your rules and suggest improvements based on your scenario's needs.

Rule Conflicts Detected:
2

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